1891 · Speech Class
The games you know — now you say the answer.
Speech Class is the Game Lab catalog, played out loud. You say the number that blasts the asteroid; you say the word you're spelling. The game checks you got it right and shows how clearly it came through — so the same math and spelling practice doubles as speech practice. Built for Deaf and hard-of-hearing students, to play right alongside a speech teacher.
Free in a browser. Visual feedback only — no "listen and repeat," nothing recorded, keyboard fallback.
Live, on this page
Give Star Patrol a go — out loud.
Turn on your microphone and say the answer to blast the rock. No account, no install — it runs in this browser tab, and the keyboard works too.
How it works
Say it. See how it landed. Keep playing.
Two kinds of feedback, on purpose: did you get it right, and how clearly did you say it.
Say your answer
An asteroid shows 3 + 4; you say "seven." A word needs spelling; you say it. The same answers you'd sign or type — now you say them.
See how it landed
The game shows whether you got it right, and a clear Clear / Almost / Try again for how the word came through. Color, icon, and text — readable with the sound off.
Keep going, anywhere
The modeling happens with your speech teacher, in the room. The practice doesn't have to stop there — it goes home with you, anytime, and your teacher can follow your progress or leave you to it. Finish the work, earn the game.
Two feedback channels, never blurred
Getting the math right and saying it clearly are different things, so we keep them separate. The game scores the answer the way it always did. A second, gentle read — Clear, Almost, Try again — is just about how the word came through. A clearly-said wrong answer still tells you your voice landed.
Correctness · and clarityBuilt next to a speech teacher, not instead of one
This is for students who are already doing the work with a speech-language pathologist or speech teacher and want a way to practice that doesn't feel like a worksheet. It's opt-in, it's additive, and it never grades a voice — no "listen and repeat," no model to copy, no verdict on how anyone sounds. Nobody has to speak to belong; this is for the students who want to.
A companion, not a replacementWhat Speech Class will never do
- No audio "here's how to say it" — the teacher does the modeling
- No grade on anyone's voice — just clear / almost / try again
- No recordings — your voice is used in the moment, then gone
- No sound required — every cue is color + icon + text
The pulled-out hour, counting twice
Speech usually means leaving another class to do it. Here the answer is the times table, the spelling word, the state capital — so the time spent practicing your speech is also time spent on the subject, and you don't fall a step behind to be there. (And since speech isn't limited to the most camera-readable handshapes, the word lists can go far wider than the signing games.)
Speech practice that doesn't cost a subjectThe catalog
Star Patrol leads. The rest follow.
We convert the Game Lab catalog one game at a time. Star Patrol is the model; the games whose content already fits are next in line.
Want your class's game converted first? Tell us which one →
Who it's for
Students, teachers, and the rooms they share
Students & families
For the student working on spoken language who'd rather get their reps in by playing. Free in a browser, captions on, keyboard fallback — practice that doesn't feel like practice.
Free in a browser · nothing recordedSpeech teachers & SLPs
A drill your students will choose on their own — in session or between them. You set the words and watch progress from the scores, not from recordings.
Progress from scores · your word listsSchools & clinics
The same per-classroom shape as Game Lab, sized for a caseload: a dashboard, progress over time, and a catalog that grows as we convert more games.
Per-classroom / per-caseloadPricing
Free to start. A subscription for the class. Built around your goals.
A starter set is free in a browser. Schools and clinics add the dashboard; anyone can ask for a game built around a specific goal.
Free
For anyone, anywhere
No account · no install
- Star Patrol, out loud, in a browser
- Easy / Normal / Hard
- Visual feedback · captions on · keyboard fallback
- Nothing recorded, ever
Classroom & Caseload
A teacher and their students
Billed per classroom or caseload · pay by PO
- Everything in Free
- Progress dashboard over time
- Your own word lists by student
- New games as we convert the catalog
Studio
A game built around your goal
Scoped per engagement · quote-based
- A game built around a specific sound set or word list
- Scoped to your caseload and subjects
- Co-created, named in case studies
Pricing lands before the first paid deployment. Whole school or district? See school pricing →
Questions
Good to know
Is this really built for Deaf students?
Yes — and, honestly, not for every Deaf student. It's for the ones who choose to work on spoken language, usually with a speech teacher. It's additive and opt-in: nobody needs to speak to belong, and the rest of the 1891 catalog is signed-first. This is the door for the students who want it, and it's fine to walk past.
Does it replace my speech teacher?
No — it's built to sit next to one. The modeling, the goals, and the judgment stay with the teacher. Speech Class is where the student gets the repetitions, with a clear visual read each time.
Is anything recorded? Who can see it?
No recordings — your voice is used to play, in the moment, then it's gone. If you're connected to a speech teacher, they can follow your progress from the scores (never recordings). If you're not, you're just playing and no one is watching. Tracked or not is your call.
What feedback does it give today?
Word-level: whether the answer came through clearly — Clear, Almost, or Try again — plus whether you got the answer right. Sound-by-sound feedback is the next step on the same screen. We'd rather say that plainly than overpromise.
Do you need a microphone?
It's better with one, but every game keeps a keyboard fallback, and every cue is color, icon, and text — so it works with the sound off and on a day the microphone isn't right.
Which games work out loud?
Star Patrol leads — math and spelling. The rest of the Game Lab catalog follows, one game at a time, starting with the ones whose content already fits. Tell us which one your class wants first.